segunda-feira, 31 de outubro de 2011

No PodQuest desta semana, Gilliard Lopes e Fernando Secco recebem novamente o artista de games Igor de Castilho . O trio fala sobre os diferentes papéis que os profissionais de arte podem desempenhar no desenvolvimento de jogos, bem como seus desafios e recompensas, em projetos de todos os tamanhos. Eles respondem também a um e-mail sobre o mercado de games para o público infantil, e discutem as novidades da Blizzcon 2011.

quarta-feira, 26 de outubro de 2011

Treasure Chest #08: Super Hedgehog



Hello again gamers! Welcome to another “Treasure Chest”. Always remembering, this series is based on an ongoing series from Destructoid , “The Memory Card” by Chad Concelmo.

Again I want to thank: João Marcelo Beraldo, Rafael Martins, Gilliard Lopes, Luise Braunsperger and Heloísa Pintarelli!! Thank you all!!

In this episode we will come back to my childhood and talk about one of the most famous mascots of videogames (or infamous nowadays) and his greatest moment. Join me for a fast ride alongside the blue Hedgehog we love (or hate), Sonic!

segunda-feira, 24 de outubro de 2011

Gilliard Lopes volta ao QuickQuest esta semana para falar sobre o papel do Produtor nos projetos de games de todos os tamanhos, no Brasil e no exterior. Faça perguntas e sugira assuntos para os próximos QuickQuests pelo e-mail [email protected] ou no Twitter .

quarta-feira, 19 de outubro de 2011


The Musical Box is a spin-off of the Treasure Chest, a section of PodQuest written by Sandro Tomasetti. The Musical Box is a column that discusses memorable and special moments of games (similar to Treasure Chest), with particular focus on music.

Very special thanks to Gilliard Lopes and Sandro Tomasetti for this opportunity. Extra special thanks to Rafael Martins (sommastudio) for the title image.

You can't talk about music for videogames without mentioning one of the best franchises ever made in this industry: The Legend of Zelda. This series is known for its memorable and amazing music, mainly created by Japanese composer Koji Kondo, who also composed the undeniably classic tunes of Super Mario Bros. and many other Nintendo masterpieces.

For this particular edition of The Musical Box, I chose a recent game from the franchise: Spirit Tracks, released in December 2009 for the Nintendo DS.

segunda-feira, 17 de outubro de 2011

Hoje o PodQuest se junta novamente para fazer um postmortem do projeto FIFA 12 , do qual o Quester Gilliard Lopes participou na Electronic Arts em Vancouver, Canadá. Rafael Kuhnen e Fernando Secco também participam bastante dessa discussão sobre ferramentas, processos, dificuldades e curiosidades no desenvolvimento do mais famoso game de esportes do mundo.

quarta-feira, 12 de outubro de 2011



Hello again gamers! Welcome to another “Treasure Chest”. Always remembering, this series is based on an ongoing series from Destructoid , “The Memory Card” by Chad Concelmo.

Again I want to thank: Rafael Martins, Gilliard Lopes, Luise Braunsperger and Heloísa Pintarelli!! Thank you all!!

Well... in the last episode I broke my promise to never repeat moments from “Memory Card”, but as I did it once, I guess twice won’t kill. But, this time we will have a little twist on the moment (which makes this moment almost a new one, and probably all my babbling here is unnecessary). I’m picking a moment form a game that has been remade. The twist here: The moment itself has also been remade. The original moment, written on Destructoid can be found here .

The game I’m talking about in none other than Resident Evil , the first game to truly scare people.

segunda-feira, 10 de outubro de 2011

O QuickQuest de hoje comemora o primeiro aniversário do PodQuest e traz alguns pedaços de programas antigos nos quais os Questers opinam sobre o presente e o futuro da indústria de games. Faça perguntas e sugira assuntos para os próximos QuickQuests pelo e-mail [email protected] ou no Twitter .

quarta-feira, 5 de outubro de 2011

Treasure Chest #06: Fighting with words



Hello again gamers! Welcome to another “Treasure Chest”. Always remembering, this series is based on an ongoing series from Destructoid , “The Memory Card” by Chad Concelmo.

Again I want to thank: João Marcelo Beraldo, Rafael Martins, Gilliard Lopes, Luise Braunsperger and Heloísa Pintarelli!! Thank you all!!

I know I promised to make only new moments when compared to the ones made on Destructoid’s Memory Card. The moment I’m gonna talk today was already done, you can read it here , but this moment was so significant to me that I will break my promise... sorry...

The game we are talking about probably build the foundations of my bizarre humour. And note that humour is a hard thing to do on videogames, but the Monkey Island series just hit my sweet spot. The first step on this wonderful series gives us one of the most innovative fighting sequences of all time. Welcome to The Secret of Monkey Island .

segunda-feira, 3 de outubro de 2011

No episódio de hoje, que por pouco não existiu devido aos calendários ocupados dos Questers, Fernando e Gilliard apresentam um PodQuest mais curto e diferente. Eles comentam sobre dois assuntos que surgiram através de e-mails e notícias esta semana: as diferentes metodologias de desenvolvimento aplicadas a games, e o investimento proposto pelo governo brasileiro para incentivar a indústria de jogos no país. Eles comentam também sobre o lançamento do FIFA 12, o beta do Battlefield 3, e muito mais.

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